Help/Collab?

Discuss N mapping theory, N maps, and other aspects of map-making.

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ABC
Posts: 135
Joined: 2008.10.04 (14:06)
NUMA Profile: http://nmaps.net/user/wulfgang
Location: Aus

Postby wolfgang » 2008.11.05 (13:23)

Eh, I quite like this beginning I've got, but I'm a little clueless on where to take it next. I didn't want to throw it out, so I thought I'd hand it over to you guys. Setting a route has got to be my biggest failing in mapping. I was thinking of keeping the laser as dominant throughout, but that means the tileset has to be minimal....

Muck around, see what you can do with it, if it's good submit it to NUMA and link back here. Or just give me some advice, on what you would do next.



Edit: Can someone also tell me how to keep drones stationary? Cheers.

Re: Help/Collab?

Postby Evil_Sire » 2008.11.05 (15:18)

You stick a NaN on the end of the drone code, make sure you re-place the drone so that it's at the end of the data.

Anyway, here are my edits for you, I quite like the abstract six tile theme you had going on, so I changed some things and made it a bit nicer. I'd be more than happy to continue editing if you'd like.


ABC
Posts: 135
Joined: 2008.10.04 (14:06)
NUMA Profile: http://nmaps.net/user/wulfgang
Location: Aus

Postby wolfgang » 2008.11.06 (03:37)

Thanks, but nevermind. I decided to turn it into a race.


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