And I thought, what if they could be better for closed spaces? The moral, I mae cool quickfire lasers with nreality. They make better unsustained weoponry, even though that defeats having a laser, it's still pretty cool.
And a bit better...
Both are possible.
I've been thinking about lasers...
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hey, I'm bad at nreality but is it possible to make those lasers fire quicker without delay?
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Think but this, and all is mended,
That you have but slumbered here
While these visions did appear.
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Yes it does beethoveN. Fast shooting lasers will be great in small spaces. That would be great, I'll try that, thanks for making this thread!

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but how?
If we shadows have offended,
Think but this, and all is mended,
That you have but slumbered here
While these visions did appear.
-
William Shakespeare
Think but this, and all is mended,
That you have but slumbered here
While these visions did appear.
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William Shakespeare
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laserPrefireDelay
default = 30; determines the amount of time the drone will spend charging
laserPostfireDelay
default = 40; determines how long the drone will pause after firing
laserRate
default = 80; determines how long the drone will fire
these three factors apply...
the smaller the number the shorter...
does that help?
otherwise go here..mods
default = 30; determines the amount of time the drone will spend charging
laserPostfireDelay
default = 40; determines how long the drone will pause after firing
laserRate
default = 80; determines how long the drone will fire
these three factors apply...
the smaller the number the shorter...
does that help?
otherwise go here..mods

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^click^.
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Nice mini tutorial NicNac. That's a simple and easy way to do it. I'm defintely going to use that in my NReality maps now. Thanks!
And I'm going to try something similar with Chainguns.
And I'm going to try something similar with Chainguns.

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