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N++ Private Beta

Posted: 2015.06.12 (18:18)
by raigan
hi everyone,
We've been hard at work trying to get the game done.. and it's almost ready!

But, before it goes live, we need to test the servers with a small group of people to make sure they're working properly.

Of course, there's only one way we could possibly choose who to help us test: a Contesque!!

https://docs.google.com/forms/d/1Ma4D67 ... w/viewform

We should be sending codes out in a week or two once the beta is ready :)

thanks,
Raigan

Re: N++ Private Beta

Posted: 2015.06.13 (13:53)
by Destiny
I just realised that N++ is only coming to PS4.

This makes me very sad :(

Re: N++ Private Beta

Posted: 2015.06.13 (16:08)
by EddyMataGallos
Destiny wrote:I just realised that N++ is only coming to PS4.

This makes me very sad :(
raigan wrote:hi,
We definitely would like to bring N++ to Steam, however as a few people have mentioned, we had some good reasons for choosing to go with Sony.

First of all, one of the main reasons we're even making N++ is that Nick Suttner (who we're working with) at Sony is a huge fan of N+, and kept asking us every year whether we would consider making a version of N for Playstation. In our experience it's really rare for someone at a huge company to actually care about small games like ours, so this was something that really motivated us and made us seriously consider starting N++.

Secondly, we were accepted into Sony's PubFund program; this is sort of a guarantee on sales.. basically they say that as long as we finish the game, they'll give us $X regardless of how many copies are sold. This is a huge deal, because it means we were able to spend money (to hire a bunch of talented people to collaborate with us) without risk of going bankrupt if the game doesn't sell well. This let us spend a lot more money than we would have been able to otherwise, to make the game better.

Finally, in order to get on Steam we're going to need to be approved somehow (eg Greenlight); we figured this would be a lot easier if we had a finished PS4 game that we could show people.

Anyway, I hope this helps explain our decision making process.. we definitely appreciate that many of our fans would prefer a PC version, and we're hoping we can achieve this eventually, but we thought that starting with PS4 was the safest way to make sure that N++ is the absolute best game we can make.

thanks,
Raigan

Re: N++ Private Beta

Posted: 2015.06.14 (09:01)
by Destiny
Thanks Eddy, this gives me hope that maybe once the PS4 version is a huge hit, maybe a Steam port can become a reality :)

The game looks incredible. I know if I had a PS4 I would be psyched to get involved and buy the game afterwards.