One way and floor Glitch (DS version)
Posted: 2008.12.30 (19:18)
I found this glitch a while ago when messing around in the level editor in the DS version of N+. First, create a few tiles. (preferrably a straight, horizontal line or a block) Then, put a oneway directly on top of the tiles, (not above or below) solid side facing up, and leave at least a half tile space to the right of the oneway. (Make sure that the oneway is over one tile, and not between two whole tiles) Finally, play the level and walk over the floor with the oneway on it. You should soon notice that when you do, the ninja will turn to the left* and begin to sink into the ground and jump out. Mess around with this a little and you should go inside of the tiles.
To see the full effect of this, I reccomend creating a large block of solid tiles, (the kind that would be called "e tiles" in the PC version) and putting a one way like I described above somewhere in the middle. When you fall into the tiles, just move and jump around a bit.
*This is assuming you were walking from the left. If you were walking from the right, then you'll just stay facing right and sink into the tiles.
To see the full effect of this, I reccomend creating a large block of solid tiles, (the kind that would be called "e tiles" in the PC version) and putting a one way like I described above somewhere in the middle. When you fall into the tiles, just move and jump around a bit.
*This is assuming you were walking from the left. If you were walking from the right, then you'll just stay facing right and sink into the tiles.