A thwump-jumper is a map that requires a player to jump off a thwump in order get gold/complete the level.
There are a variety of different styles of jumps you can make with thwumps, the most notable being the corner boost, unique to only thwumps. Surprisingly it can be made on all sides of the thwump, making it incredibly useable in maps. Others include walljumps of thwumps going towards or away the player. An even more innovative idea is to make constantly moving walls out of thwumps providing a challenge for the player to wall jump a shaft, for instance. Either way, it is a new concept that could and should be used in new maps, as Simple and Innovative are the magic words these days. The following maps are examples of this concept. Not necessarily good examples, but examples nonetheless:
http://nmaps.net/145252
http://nmaps.net/144942
New mapping style: Thuwmp-Jumper
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- Doublemember
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- Intel 80486
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This is anything but a new concept. But it's good to see attempts at innovation.
- The Dreamster Teamster
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Definitely not a new concept - for a much older example of a thwump-jumper, look at Flower Sex by rocket_thumped.
- Remembering Hoxygen
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No, I've even seen maps on N with this theme. Have to say it's not original but it is a rarely used concept I must say.
Good to see you trying to spread it.
Good to see you trying to spread it.

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