Page 1 of 1

I've been thinking about lasers...

Posted: 2008.11.26 (01:47)
by Yoshimo
And I thought, what if they could be better for closed spaces? The moral, I mae cool quickfire lasers with nreality. They make better unsustained weoponry, even though that defeats having a laser, it's still pretty cool.




And a bit better...



Both are possible.

Re: I've been thinking about lasers...

Posted: 2008.11.26 (03:04)
by Condog
*moved to N Mapping*

Re: I've been thinking about lasers...

Posted: 2008.11.26 (03:31)
by beethoveN
hey, I'm bad at nreality but is it possible to make those lasers fire quicker without delay?

Re: I've been thinking about lasers...

Posted: 2008.11.26 (08:37)
by Rikaninja
Yes it does beethoveN. Fast shooting lasers will be great in small spaces. That would be great, I'll try that, thanks for making this thread!

Re: I've been thinking about lasers...

Posted: 2008.11.26 (17:20)
by beethoveN
but how?

Re: I've been thinking about lasers...

Posted: 2008.11.26 (17:55)
by NicNac14
laserPrefireDelay
default = 30; determines the amount of time the drone will spend charging
laserPostfireDelay
default = 40; determines how long the drone will pause after firing
laserRate
default = 80; determines how long the drone will fire

these three factors apply...
the smaller the number the shorter...

does that help?
otherwise go here..mods

Re: I've been thinking about lasers...

Posted: 2008.11.27 (05:08)
by Rikaninja
Nice mini tutorial NicNac. That's a simple and easy way to do it. I'm defintely going to use that in my NReality maps now. Thanks!

And I'm going to try something similar with Chainguns.