bugs
Posted: 2012.04.22 (02:37)
It seems that every day, I encounter new bugs and glitches; not anything problematic, but something that can be interesting to use for a map. I hope that this is a thread where you can share some bugs and ask about bugs that you see. I'll share one that I've found: putting a homing rocket inside a filled tile, at the very edge, but not showing, can make the rocket fire and immediately crash, very fast, making the "sparks" created by its crash visible. If you want to see what I mean, check out my map: Warning: Primary Core Overload. Alternately, I have a question to everyone to spark this thread: I've seen, in several maps, a laser drone that doesn't move, without the locked-doors-around it trick, just the drone. How do you do that?