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DDA Glitch?

Posted: 2011.11.04 (15:54)
by Equilibrium
I have noticed when I am making ddas that when putting in more enemies, the first enemy changes its course..? How to fix this?

Re: DDA Glitch?

Posted: 2011.11.04 (17:57)
by aids
When maps load in N, they load from the last-placed object back to the first. When you add a new enemy, you are corrupting the loading order. The easiest way to fix this is to take the new enemy's code (!6^276,372,4,0,1,3) and move it so that it's directly after the | which separates objects from tiles. But be sure to remove the ! and add it to the next object's code, otherwise you'll get a NaN. Another way is to re-add the other enemies, but this usually isn't practical when you have lots of them. Hope this helps.

Re: DDA Glitch?

Posted: 2011.11.04 (19:37)
by Equilibrium
Huh..