A journey through time - level pack

Discuss N mapping theory, N maps, and other aspects of map-making.

Moderators: PALEMOON,  yahoozy

Postby Evil_Sire » 2008.11.03 (18:51)

There is only one level so far. But that is because I would like some constructive critisism on it. It isn't very big, but I will expand it, it's the concept that matters.


User avatar
Bayking
Posts: 315
Joined: 2008.10.01 (20:26)
NUMA Profile: http://nmaps.net/user/exuberance
Location: Guelph, Ontario, Canada

Postby Exüberance » 2008.11.03 (19:48)

Not sure what it has to do with time, but I like it. Kind of short, but what it had was good.
I had some pretty 1337 rocket-dodging skills going on there until that silly bounceblock ruining my fun... and my dodge!

Ending was awesome. I'm like jus, "Yay, win! WAIT- WAT?"
ExüberNewsFeed: Exuberance is mostly <AFF> (Away From Forums) for a while, though I may still participate in epic contests/threads. When I return, I shall bring several comic updates (enough to finish season 1) and hopefully 1 or 2 games- at least one of which is N-related
Comic Activity-O-Meter: (how often I'm updating my comic)
(Click here to see what each level and half-level means in terms of updates per time period)

NOTE: If I just add a bunch of comics in one day, but plan on going back to normal after that, I probably won't update the status.
+ Dead: Canceled. Done. Maybe you'll get a random comic like once a year, but it's pretty much done.
- Zombie (Dead/Comatose): The comic is probably done regular updates forever, but I'll probably still add something once in a blue moon. It's still POSSIBLE, that I'll raise the status up, but not very likely. Maybe I'll have a comicplosion for like a week, then go back to being dead
+ Comatose: Complete stand-by. No (or very few) updates for some amount of time, but the comic's far from being over
- <AFK> (Comatose/Loitering): Stand-by, but you might possibly count on a few updates once and a while. Again, this is temporary
+ Loitering: Like comatose, but for short amount of times.
- Turtling (Loitering/Semi-Active): Really slooooww updates
+ Semi-Active: One every 2 weeks...ish?
- Quasi-Active (Semi-Active/Active): Averaging about 2 comics every 3 weeks
+ Active: Loosely defined status, but about a weekly update
- Over-Active (Active/Power-leveling): About 2 comics a week
+ Power-leveling: About 3 comics a week. Possible a schedule, possibly not
- Über-Epic (Power-leveling/COMICPLOSION!!): In some cases, this may actually be mean updates more frequently than COMICPLOSION!!, but I'm defining this level as a non-organized comic rush, kind of like a few days after my comic started
+ COMICPLOSION!!: Daily updates for a minimum of 5 days (since the daily updates started. It remains at this status until the 5, 7, whatever days are done)

Image
"Science without religion is lame. Religion without science is blind." ~Albert Einstein
My N+ Vector Sprite Sheet ::: My Caption Contest ::: My Comic :::Puzzles of the Exuberant ::: DEFEND YOUR NINJA: THE FLASH GAME (Release Date TBA)
Image
Exüberance on WoW
Image
Maps in the Fernat Epic (so far): (meh, let's put this in a spoiler too. My sig's gettin too big. I'm such a packrat :p)

Nmaps.netNmaps.net


Postby Evil_Sire » 2008.11.03 (20:11)

It was supposed to represent medieval times, an execution, which shows the drones at the end killing him. :)

User avatar
Yet Another Harshad
Posts: 480
Joined: 2008.10.25 (09:44)
NUMA Profile: http://nmaps.net/user/KlanKaos
MBTI Type: ENFP
Location: Mah house.

Postby KlanKaos » 2008.11.04 (09:44)

That was fun. I liked the rocket placement a lot. I'd definitely play some others of this pack =P
Image

User avatar
Slice of Wisdom
Posts: 417
Joined: 2008.09.26 (20:30)
NUMA Profile: http://nmaps.net/user/notkitt
Location: ewww

Postby notsteve » 2008.11.09 (05:34)

i dont see the point of releasing a level pack until it has more than one level.
Image

User avatar
Remembering Hoxygen
Posts: 972
Joined: 2008.11.02 (06:13)
NUMA Profile: http://nmaps.net/user/rikaninja
Location: The darkness beyond hell.

Postby Rikaninja » 2008.11.15 (02:06)

Yes the concept is great.
I love the level. Looking forward to you placing this map pack on NUMA.
This leevel quality is exceptional.
Image

User avatar
ABC
Posts: 124
Joined: 2008.09.26 (21:58)
NUMA Profile: http://nmaps.net/user/Losttortuga
MBTI Type: INTP
Location: East Bay, CA

Postby Losttortuga » 2008.11.15 (07:12)

I didn't really see any "concept" in this. Overall it just seems like you made it up as you went and didn't look back, it plays like this too, no twists and turns, just some boring objects with a boring design that lasts for a couple seconds. Nothing cuaght my attention, so nothing really made me want to play it much.

Some advice: don't make a pack, just make maps and chill for a little while.
Image

User avatar
Remembering Hoxygen
Posts: 972
Joined: 2008.11.02 (06:13)
NUMA Profile: http://nmaps.net/user/rikaninja
Location: The darkness beyond hell.

Postby Rikaninja » 2008.11.15 (07:21)

That's kinda a harsh. Mentioned in the first post was that he hadn't finished it and he was just asking is this a good track to walk on.
Image


Who is online

Users browsing this forum: No registered users and 13 guests