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Headers for Retronet!

Posted: 2009.09.19 (21:38)
by otters
You can see Retronet's progress up to now right here.

If you're sharp, you might have noticed that the forum header switches randomly between two images: MTI and some other random unknown map a gift from the gods. That's because I only have two images in the folder! D: Help me make headers for Retronet! It's mind-bogglingly simple!
  • Play N! Try playing some of the more famouser levels.
  • Take screenshots!
  • Crop them! Each image must be 97 pixels tall. UPDATE: no criteria otherwise except they must end in a wall on the left! These screenshots can be GIF, JPG or JPEG, or PNG.
  • Pat yourself gently on the back, uttering words of affirmation.

Re: Headers for Retronet!

Posted: 2009.09.19 (22:07)
by Pheidippides
THATS MY MAP THATS MY MAP THATS MY MAP!

Maybe I'll make some more and eventually conquer the forum header. >_>

Edit: 90x90 avatars? Is that going to get changed when it's actually implemented?

Re: Headers for Retronet!

Posted: 2009.09.19 (22:44)
by T3chno

Re: Headers for Retronet!

Posted: 2009.09.20 (09:19)
by Tunco
I've posted these to the topic on Projects forum, but I guess someone could crop these, I will make more in my spare time.
MTI
MTI
Mount Doom
Mount Doom

Re: Headers for Retronet!

Posted: 2009.09.20 (21:27)
by Pheidippides
Shouldn't the ninja be wearing his traditional black garb, Inspired? Also, yay! Another Pheidi map! :3

Re: Headers for Retronet!

Posted: 2009.09.21 (01:24)
by smartalco
I'd like to say...
1) this theme is sexy, we need it soon
2) I think the ones that look the best are the ones that aren't too busy item-wise, and have a good bit of title. So of the ones posted, the only one that looks decent is "Into the Sunset"

Re: Headers for Retronet!

Posted: 2009.09.21 (18:42)
by 29403
The theme is really nice.

Here's some banners:

Image - PNI
Image - 29403

I'll make more later.
If they're not interesting... I'll enhance them. :P

Re: Headers for Retronet!

Posted: 2009.09.21 (20:57)
by otters
They've all been converted! :D

Note: gradient step is now unnecessary. I have the layer style from Chase so we should be good.

Re: Headers for Retronet!

Posted: 2009.09.23 (04:52)
by bufar
Here are a few for you.

Re: Headers for Retronet!

Posted: 2009.09.25 (01:40)
by Slayr
here's a colour inverted screenshot.

Re: Headers for Retronet!

Posted: 2009.09.25 (01:47)
by TheEverPresent
Slayr, the crazy miner ftw?

Re: Headers for Retronet!

Posted: 2009.09.25 (01:53)
by Pheidippides
We really could use a Crazy Miner header. I'm not sure about the inverted colors, though. And I'm definitely against the JPEGOMGPNGPLZKTHXBAI.

Re: Headers for Retronet!

Posted: 2009.09.25 (02:15)
by Slayr
@ TEP yes crazy mines.

@Pheidi, don't be hatin!

Re: Headers for Retronet!

Posted: 2009.09.25 (15:45)
by otters
Slayr wrote:here's a colour inverted screenshot.
That, much like this text color, is precisely what I don't need.

Re: Headers for Retronet!

Posted: 2009.09.27 (00:45)
by Slayr
heres another crazy miner!

Re: Headers for Retronet!

Posted: 2009.09.27 (04:42)
by Ignate
Here are some of my contributions. They're not very action-y, and are a bit emptier compared to the other images, but, you know. Try controlling a ninja while using the Print Screen button. Not as fun as you'd think.

42-0: Tri Again
Image

12-0: Simpleton
Image

Re: Headers for Retronet!

Posted: 2009.09.27 (13:32)
by Pheidippides
Ignate wrote:Here are some of my contributions. They're not very action-y, and are a bit emptier compared to the other images, but, you know. Try controlling a ninja while using the Print Screen button. Not as fun as you'd think.
[Controlling Ninja] + [P] + [PrtSc] ;)

Re: Headers for Retronet!

Posted: 2009.09.27 (21:45)
by otters
Slayr wrote:heres another crazy miner!
Read the guidelines, brah. And stop saving as artifacty JPG.

Re: Headers for Retronet!

Posted: 2009.09.27 (22:02)
by T3chno
Ignate wrote:Try controlling a ninja while using the Print Screen button. Not as fun as you'd think.
Use debug mode. Press Caps Lock when you're about to hit print screen. Verify that it's the screenie you want. Click to pass a few frames if you'd like.

Print screen.

Win.

Re: Headers for Retronet!

Posted: 2009.10.02 (16:15)
by otters
Bump. I need headers, guise.

Re: Headers for Retronet!

Posted: 2009.10.02 (18:44)
by Pheidippides
I've gotta say, I don't like the fact that Inspired's headers have a purple ninja. I think we should either include more ninja colors or keep with the classic black. And even then, maybe only the default colors? I don't know, it just seems a bit too unique to be in the header. We really shouldn't have spoilers anyway, when you think about it.

Nothing against Inspired, though. It just irks me. Lemme know which direction you wanna take, incluye, and I could gather a few screenshots this weekend.

Re: Headers for Retronet!

Posted: 2009.10.02 (23:06)
by otters
You're absolutely right. I'll probably just recolor them myself, so expect to see all-black ninjas in the next...while...in the meantime, yeah, try to stay with the black ninja.

Re: Headers for Retronet!

Posted: 2009.10.10 (15:18)
by Chase
Might want to update that link.

EDIT: I'll do it.

Re: Headers for Retronet!

Posted: 2009.10.12 (11:01)
by EdoI
There should be more posts per page. I'm not sure how much posts we do here, it's pretty good solution.
Also, put the avatar and others to the left.

Re: Headers for Retronet!

Posted: 2009.10.12 (13:30)
by Chase
EdoI wrote:There should be more posts per page. I'm not sure how much posts we do here, it's pretty good solution.
Also, put the avatar and others to the left.
Edol, not trying to be offensive or anything, but this isn't finished yet, so some of the elements are still there that are from either Subsilver or prosilver. This generally means you don't have to tell us.

About the posts per page, I thought there was a setting in the UCP for that.