Building a portfolio of concept art.

Share and discuss your images, image-editing techniques, and artworks.
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Loquacious
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Postby MattKestrel » 2009.03.14 (09:50)

Hmmm. Glow effect, gaussian multiply and screen blurs, a little bit of sharpening, hue change, and the border and text were mostly glowed.
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Mr. Glass
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Postby a happy song » 2009.08.08 (15:44)

Been messing about with pixels. The first two are concept art for a game I'm working on (inspired by Cave Story and Fez).

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Also, the full size version of my sig:

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click sig :::
spoiler


n
::: astheoceansblue
::: My eight episode map pack: SUNSHINEscience
::: Map Theory: The Importance of Function & Form

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::: The forest and the fire: myspace
::: EP available for FREE download, here.

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Postby Radium » 2009.08.08 (16:15)

pretty cool stuff. how do you create pixel art?
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Mr. Glass
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Postby a happy song » 2009.08.08 (16:16)

MS Paint. Sexy pro.
click sig :::
spoiler


n
::: astheoceansblue
::: My eight episode map pack: SUNSHINEscience
::: Map Theory: The Importance of Function & Form

-
M U S I C
::: The forest and the fire: myspace
::: EP available for FREE download, here.

-
A R T
::: Sig & Avatar Artwork by me - see here!

-
G A M I N G
::: Steam ID: 0:1:20950734
::: Steam Username: brighter


Yet Another Harshad
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Postby Skyling » 2009.08.08 (17:54)

Those ghosts are absolutely perfect. Top notch.
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Postby Spawn of Yanni » 2009.08.09 (09:46)

Hottttt. One of them rare occasions I agree with Skyline.
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Postby SkyPanda » 2009.09.09 (10:30)

Your forest and the fire sig looks really, really, really, really, really good against the black background

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Postby Tunco » 2009.09.10 (16:18)

MattKestrel wrote:Heh, I was fiddling with it quickly to see if I could come up with anything, and this turned up. Comments? Edited stock is attached.http://i40.tinypic.com/2ag2mnp.png
I love the border dude.
And the glowing text.
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