Kerbal Space Program - We need to get to space, we need you.

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Postby Snuggletummy » 2011.07.23 (22:51)

Hello fellow space cadets and rocket scientists! I congratulate you on your admission to our humble Space Program. In the next few days you will be making history by sending 3 unluc-... LUCKY Astronauts into that great dark place we call space. Never before has anyone ever accomplished this feat, until now. Alas, we don't quite know of any sort of rocket design that will get them into space without killing them, and we also lack the technology to test unmanned rockets. It will be up to you and your brains to make these rockets, can you do it without horrendously slaughtering your fellow astronauts?

Some instructions that you may find useful during your flight to the great beyond: Image

Kerbal Space Program

Here are a few pictures that a few of the spectators that hang out around the launch site have taken. Please, if you're going to take pictures, for the love of god, don't stand right next to the rocket.. I can't tell you how many times we've had to scrape liquidated Kerbals off the launchpad.

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And here, as an added bonus, some Kerbal managed to sneak a video camera past security (We don't have Security...) and take a short clip of an unfortunate liftoff.

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Postby Tanner » 2011.07.24 (01:58)

Pretty fun. Could use some goals to work toward.
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Postby Snuggletummy » 2011.07.24 (06:44)

Duchess of Awesome wrote:Pretty fun. Could use some goals to work toward.
The game is in Alpha...
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Tanner » 2011.07.24 (13:27)

Snuggletummy wrote:
Duchess of Awesome wrote:Pretty fun. Could use some goals to work toward.
The game is in Alpha...
Good. Maybe they'll add some goals to work toward in the next release.

Also, I say it's "pretty fun" but I did spend, like, two hours playing last night. So there's that.
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Postby smartalco » 2011.07.25 (04:33)

There is at least a few hours worth of just screwing with the woefully limited part selection that the base game has. Then apparently the final goal includes the ability to manage the space center (hiring astronauts, engaging on different missions, etc) and a full solar system for you to try to sling around. The only thing I want on the dev's shortlist is a revamped stage editor, because the current system sucks.

I haven't actually got to any yet, but there are several user made parts packs you can get to expand your options.
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Postby taaveti » 2011.07.30 (03:19)

Apparently your wish for a new staging system will be granted in the next version, scheduled for a week or two from now. Personally, I'm waiting on the orbital display; it's rather annoying to achieve what you think is a stable orbit, then leave for dinner and return to find a smoldering wreck and a mission failure report.


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