OpenTTD -Transport Tycoon Deluxe

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Postby Snuggletummy » 2010.05.09 (06:56)

I'm going to shamelessly rip this from Facepunch. Why? Because I've been biting my fingernails and my fingers hurt like hell..even typing this is becoming quite painful. So, here we go, and I edited it for Metanet use.
Lapsus wrote:YES, 1.0.0 IS OUT. OPENTTD IS NO LONGER DEPENDENT ON FILES FROM THE ORIGINAL TTD
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What is OpenTTD?
OpenTTD is an open source clone of the Microprose game Transport Tycoon Deluxe (TTD). As president of a start-up transportation company in 1950, you have a choice of building rail, road, air and maritime transportation routes to build up your transportation empire. Outsmart your competition by beating them to attractive passenger and commodities routes to become the game's highest-ranking transport company by the year 2050.

OpenTTD is based on Chris Sawyer's Transport Tycoon Deluxe and introduces a whole set of new features, including multiplayer support, better stations and vehicles, larger maps and a host of other options. OpenTTD runs on Linux, Unix, BeOS, OS/2, Windows and a few other platforms.
But I've never heard of Transport Tycoon!
Well, Have you ever heard of Rollercoaster Tycoon? I'm sure you have. Who hasn't played that game at least once, seriously. Well, the original Transport Tycoon, and it's successor, Transport Tycoon Deluxe are made by none other than Chris Sawyer, The mastermind behind the massively successful Rollercoaster Tycoon series.

The games have similar visual styles, and are both awesome fun.

Here's a screenshot of Rollercoaster Tycoon
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And here's one of OpenTTD!
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Can you feel it?
Okay, so how do I play?
The interface is fairly intuitive, and it's easy to get a simple train setup shipping coal to a nearby power plant to make you some money.

There's always The OpenTTD Wiki that contains a manual and a simple tutorial to get you familiarized with the controls, and is a great way to get started.

The #openttdcoop Wiki is a good place to look for some more advanced concepts and strategies.
Where do I get it?
Go to The OpenTTD website. Go download the latest stable version.


The installer includes the option to download a free graphics, music, and sound set. You'll need them! Don't whine to us when you install and forget to check the boxes![/b]
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HOW TO FIX GRF MISMATCH ERRORS
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Click the GRF Settings button.

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Click "Find missing content online"

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Tick the boxes, and hit Download!

Problem solved.


tl;dr Let's play with some trains
How to use signals

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^Click me^
General cargo guide

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^Click me^

Now, besides the wall of text, that Face punch thing you see. I left it there as a guide. Also, I actually set up a server for the hell of it regardless if anyone will use it or not. Also, from what I've played, it's pretty cool, although I still don't understand some of the controls. But if it's anything like Roller Coaster Tycoon, I imagine I'll learn to love it. Anyway...

My server: Metaslovokia (Yes, that's what I called it.)
Password: meta27
Max Players: 32
Map Size: 512x512 (1024x1024 was massive.)

Here's the current status of the server. Metaslovokia

I hope people play this at some point in time, and if not, at least there will be a topic on this game.

Current players
Yanni
Tanner
Luminaflare
Donfuy
AzMiLion
Maestro
Heatwave
Quote
spoon
kirby
Flag
Skyline
And more that I probably forgot but will add sooner or later.
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Postby Spawn of Yanni » 2010.05.09 (14:41)

Transport Tycoon is one of the most entertaining time-killers there is out there.
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Postby AzMiLion » 2010.05.09 (16:25)

I have a small railway set up in the bottom corner of the map, just let that plod along :)
Also, why the hell are breakdowns on? is annoying.

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Postby Tunco » 2010.05.09 (16:50)

Hey hey, this looks awesome, reminds me the /days/ I killed playing Roller Coaster Tycoon 1, 2 and 3. (Including 3 expansion packs, I own 6 games of RCT)
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Postby heatwave » 2010.05.09 (17:27)

Roller Coaster Tycoon 2 for the win. Best of the series, no doubt. Any ways, they mac versions of OpenTTD didn't run out of the box for me, so I downloaded the windows version, and I'm currently running it through wine. Does anyone know of any good tutorials for a newbie?
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Postby Snuggletummy » 2010.05.09 (18:07)

AzMiLion wrote:I have a small railway set up in the bottom corner of the map, just let that plod along :)
Also, why the hell are breakdowns on? is annoying.
I didn't realize you could turn them off, actually. Any idea how to do that?
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Postby Spawn of Yanni » 2010.05.09 (18:09)

Difficulty > Vehicle Breakdowns > None
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Postby otters~1 » 2010.05.09 (19:27)

RCT2 was my childhood. :D

Will play this summer.
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Postby smartalco » 2010.05.09 (21:00)

I just rediscovered Sim City 4, so I'm gonna be skipping out on this :D
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Postby T3chno » 2010.05.09 (21:07)

Zoo Tycoon was my childhood.

I'll check this out later.
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Postby t̷s͢uk̕a͡t͜ư » 2010.05.10 (00:26)

I never thought I'd see the day that a game about managing a specific element of city infrastructure would be so popular. I've always scoffed at games like "Train Simulator VIII". But now I'm thinking I ought to give this a try.
Stupid peer pressure.
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Postby aids » 2010.05.10 (00:41)

heatwave wrote:Roller Coaster Tycoon 2 for the win. Best of the series, no doubt.
ghoulash wrote:RCT2 was my childhood. :D
I daresay that I spent more time playing RCT2 than I did playing N. I bounced between the two for years.
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Postby OneSevenNine » 2010.05.10 (03:30)

Life247 wrote:
heatwave wrote:Roller Coaster Tycoon 2 for the win. Best of the series, no doubt.
ghoulash wrote:RCT2 was my childhood. :D
I daresay that I spent more time playing RCT2 than I did playing N. I bounced between the two for years.
I was definitely raised by the RCT series. I still get nostalgic when I think about Octagon Park (RCT1)... no map that I've finished has rivaled the sense of awesome and accomplishment from completing that beast. Still play 'em occasionally. RCT1 uses so little cpu that it's great to have windowed in the background of something else.

I've been familiar with transport tycoon before, but now it looks like I'm going to have to try it out.
:loud music:
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Postby Spawn of Yanni » 2010.05.10 (04:21)

This game online is definitely, definitely brilliant. Also fun is having two of you work on the same company.
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Postby Snuggletummy » 2010.05.10 (04:34)

Spawn of Yanni wrote:This game online is definitely, definitely brilliant. Also fun is having two of you work on the same company.
This just in, Tanner and Yanni are currently richer than hell, meaning, they both have something like $14 million dollars. They also have some sort of Island HQ, and planes everywhere. But yeah, the multiplayer is amazing, especially when you look over at someone else's town and see that they have like 50 buses on a single road. With that said, I decided to terraform a giant strip of land. Now, I could have (and probably should have...) made a tunnel through the land, which by the way, this "land" was a mountain. Instead, I turned it into a giant trench...I also destroyed an entire forest, but business is business.

Also, here's a picture of the current people in the game..can you guess who they are? (One company has two people.)

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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Tanner » 2010.05.10 (12:42)

Stayed up way too late last night playing this game. It's so subtle in its appeal; I found it difficult to resist. The team aspect is something really fun that we only really discovered by accident.

I think the cockups are the funniest. At the end of each year, your finances pop up and with two people on the team you invariably get questions about some of the more noticeable overheads. To paraphrase:

<Tanner> Yanni, why are we 3 million dollars in the red this year?
<Yanni> I may have... built an aqueduct.
<Tanner> You built what?! Where is it? I want to see it!
<Yanni> I dunno. I want to say East?
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Postby Luminaflare » 2010.05.10 (14:18)

Tsukatu wrote:I never thought I'd see the day that a game about managing a specific element of city infrastructure would be so popular. I've always scoffed at games like "Train Simulator VIII". But now I'm thinking I ought to give this a try.
Stupid peer pressure.
There's a difference, train simulator VIII would be you driving a train from point A to point B to point C etc. (The only game more linear than final fantasy XIII) while this is a management game based on you setting up good transportation networks...


...I can't believe I just typed that

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Postby AzMiLion » 2010.05.10 (16:03)

Well this afternooon was super happy traincrash time :(
I lost 5 trains in total(ignore signals is never good!)
oh well i was refitting to maglev anyway, can someone post a screen of the map? and the different railsystems we have going atm?

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Postby Snuggletummy » 2010.05.10 (18:07)

Here's a slight update on the current situation regarding our largest metropolis.

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Yanni/Tanner = Blue
Snuggletummy = Purple
Maestro = Yellow
Red = AzMiLion's friend.
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby AzMiLion » 2010.05.10 (18:17)

My patchwork train network still ruining the countryside? :D
The towns hate me for some reason :(, only thing i'm doing is shoveling about 5000 tonnes of coal into a powerplant.
i see no problem.
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Postby heatwave » 2010.05.10 (22:59)

augh, I was up too late last night as well playing my own private game. What happens when you guys leave a multiplayer game? Do your trains/vehicles keep going? How does that work?
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Postby Spawn of Yanni » 2010.05.10 (23:28)

They keep going, and you can password-protect your company to leave it running untouched while you're not there.
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Postby noops » 2010.05.11 (19:16)

What the frack. I keep losing. And yet I do everything that Bitches Be Bitches be doing. I think I'll just be a passive spectator from now on, because I have no head for business. :/
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Postby Snuggletummy » 2010.05.12 (01:39)

!!.PEOPLE. I HAVE UPDATED THE SERVER WIT NEW THINGS.!!

Because of this I have restarted the server. All your hard work has been saved though. Also, we now have to start in 1850, as the stuff now goes back that far. The map is now 512x1024, the water is set to low, the ground is super flat, and furthermore, you'll need the GRF files. Now, I realize that this is for the Facepunch server, but it'll teach you how to do the files. It's very easy, and will help you in the future.
Facepunch wrote:HOW TO FIX GRF MISMATCH ERRORS
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Click the GRF Settings button.

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Click "Find missing content online"

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Tick the boxes, and hit Download!
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?

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Postby Spawn of Yanni » 2010.05.12 (01:49)

SOUNDS SO HOT. EXAMS DONE. WILL BE PARTICIPATING LIKE A MOTHER.
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