Team Fortress 2 appreciation thread
- Vampire Salesman
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(If anyone wants a game, well i'm UTC and you should have me on steam, if not, i'm leader of the metanet steam group so add me :))
Discuss!
- Schlock Schtock and Two Schmoking Barrels
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But yeah these updates are great, just waiting for VALVe to implement the same version of Source into CS:S (But that's for another discussion). WANNA SCORE A HOME RUN :DDD

- Ego Lancer
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- Lifer
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Scout update comes out next wednesday!

Tycho: "I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time."
Adam Savage: "I reject your reality and substitute my own!"
- Vampire Salesman
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What do you guys think?
- Legacy Elite
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:Dsmartalco wrote:TF2: Too Fun 2
Scout update comes out next wednesday!
I've played too much TF2 for my own good. It's the first FPS I've really enjoyed.
Any favorite maps? Mine are Goldrush and Steel.
The problem I have with L4D that I don't find it that fun unless I'm playing with friends (the 8-player versus games we have while everyone is on Vent are awesome). This isn't the case for me with TF2, and I'm not exactly sure why.faemir wrote:I said that L4D has unbeatable 4 player co-op, but unless it's people you know then it's just not as fun as TF2 full stop.



- Mr. Glass
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I've only just upgraded my gaming machine (my video card burnt out a few months back), but I'll be getting active again as soon as steam finishes DLing my archive.
My steam user is: astheoceansblue, feel free to add.

n
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- Lifer
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o__O And I thought I played too muchCalcy wrote:I've played too much TF2 for my own good.
On TF2 vs L4D: L4D is incredibly fun if you are with people you know, but going into pub games leads to someone in your group being a dick more often then not, TF2 is fun almost all the time

Tycho: "I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time."
Adam Savage: "I reject your reality and substitute my own!"
- Legacy Elite
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You should see blue_tetris's profile. That is a man who has gotten addicted to TF2.smartalco wrote:o__O And I thought I played too much



- Retrofuturist
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122.4 hours in the last 2 weeks!? Am I doing my math wrong, or is that an average of 8+ hours a day?Calcy wrote:You should see blue_tetris's profile. That is a man who has gotten addicted to TF2.smartalco wrote:o__O And I thought I played too much

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Tycho: "I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time."
Adam Savage: "I reject your reality and substitute my own!"
- Queen of All Spiders
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Favorite classes? I like pyro best although soldier has grown on me in the last week.
- Mr. Glass
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I logged similar in my first week. Then my graphics card died, and I've only just started getting back into it.Tsukatu wrote:122.4 hours in the last 2 weeks!? Am I doing my math wrong, or is that an average of 8+ hours a day?Calcy wrote:You should see blue_tetris's profile. That is a man who has gotten addicted to TF2.smartalco wrote:o__O And I thought I played too much
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Classes: Scout, Soldier, Demo, Engi.
Star Turn: I managed to rack up 271 consecutive kills with a sentry on a standard server, 55 minutes of pure carnage. I had the entire opposing team dominated about three times over. When they finally dropped my gun the screen was flooded with abuse aimed at yours truly. Some people....

n
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- The Konami Number
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- Demon Fisherman
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Medic > Heavy > Soldier > Scout/Spy/Pyro > Sniper > Demo/Engineer.
What's good:
Medic, Heavy, Engineer help the team connectivity.
Soldier, Pyro, Demo are good at wrecking stuff, so help take out targets.
Scout and Spy are very fun, for opposing reasons, and can be effective but not all the time. On certain maps, they're just useless.
Sniper hurts the team. Get some kills, but don't help much.
Most thankless class:
Engineer. Even Medics get more props than them.
Most overrated class:
Demo/Pyro. Good classes, but sometime people overrate the successfulness of a player that's just spamming with those classes.

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- Lifer
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Lies. A really good sniper can break an opposing team.blue_tetris wrote:Sniper hurts the team. Get some kills, but don't help much.
I played a game the other day where the sniper on the opposing team had 37 kills on offense on the first part of Goldrush, when the offense won in ~4 minutes. If you do the math, and assuming it takes 20 seconds from the time you die until you get back into the fight (which is conservative), thats 12 and 1/3 minutes of someone on the opposing team being dead just from him. In a 4 minute long round, that means that the opposing team averaged having 3 less living people just because of him. Since this was a 12v12 game, effectively 1/4 of our team was always missing. Given that snipers can also selectively target more important targets (ie: taking out medic/heavy combos and engies), he pretty much obliterated our defense.
Also, 'get some kills, but don't help much' doesn't make sense, what does every other class do? Its either a) kill enemies, b) kill enemy sentry/dispenser/tele

Tycho: "I don't know why people ever, ever try to stop nerds from doing things. It's really the most incredible waste of time."
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- Ego Lancer
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I played that when it was posted on the old forums. I stopped playing it after a while, mostly due to extreme lag, but I've been playing it again since version 2 was released.PALEMOON wrote:http://ganggarrison.com/
have any of you seen this? i think it's awesome and more fun than TF2, lol

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- Vampire Salesman
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I did ~100 in one week on WoW :DTsukatu wrote:122.4 hours in the last 2 weeks!? Am I doing my math wrong, or is that an average of 8+ hours a day?Calcy wrote:You should see blue_tetris's profile. That is a man who has gotten addicted to TF2.smartalco wrote:o__O And I thought I played too much
Wait... that's not something to boast about :(
- Mr. Glass
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I have to disagree with b_t, just came into a game of ctf 2Fort '6-0' down, and we pulled back 3 caps mostly due to our two man sniper team suppressing the middle of the map for a good 20 minutes. All depends on the map I suppose, but snipers are definitely deadly in the right spots.

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- Walking on Broken Glass
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its just too bad my computer is annoyingly crap, and i donty have the resources to buy another one.
btw, does anyone know when the updates that have been released on the pc version will arrive on the xbox 360?

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- Legacy Elite
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On attack/defense maps, I like going pyro or engie when defending and demoman or soldier when attacking. In general, I'd say engie, demoman and spy are my favorite classes.SlappyMcGee wrote:Favorite classes? I like pyro best although soldier has grown on me in the last week.
I've started getting better with the pyro's airblast. It's so fun to set fire to someone, airblast him, whip out the axtinguisher, and get an easy kill. :D
Also, on the discussion of snipers, they are a great support class. They can pick off really annoying targets harming the team with relative ease. Having more than 2 on a team is overkill though.
I think Valve said they were working on getting all the class updates so far, including the scout's, out within the next couple of months, but I think Microsoft might hurt the process with all the certification everything has to go through.deltainferno wrote:btw, does anyone know when the updates that have been released on the pc version will arrive on the xbox 360?



- Walking on Broken Glass
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deltainferno wrote:btw, does anyone know when the updates that have been released on the pc version will arrive on the xbox 360?
hm. thanks, you've helped a lot.Calcy wrote:I think Valve said they were working on getting all the class updates so far, including the scout's, out within the next couple of months, but I think Microsoft might hurt the process with all the certification everything has to go through.
I fixed the quote for you. Love, Snuggletummy.

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- Queen of All Spiders
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Pyro>Soldier>Engineer>Heavy>Scout>Medic>Sniper>Spy>Demoman
A good team should be able to handle a sniper no matter what kind of support he has.
Excited about the scout update, yes?
Whoops, meant to comment on sa's comment about killing people and buildings being all you do. Capture points, moving carts forward, defending important spaces, these are all -integral- parts of the game. The sniper helps very little in maps like 2Fort, where you need someone to bring the intel back to your base, and with his average speed and bad close-combat experiences, he almost invariably ends up in a "sniper v. sniper v. occasional soldier" war.
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