Metanet's Team Fortress 2 Thread!
- Mr. Glass
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- Queen of All Spiders
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Should be fixed, soon.
- Cross-Galactic Train Conducter
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Should the people in the Metanet group be able to put [Meta] as a tag for their in-game names? Something like a clan. I just think it'd be unique and would set us apart from just being a -group- since we have a server and all.
My Steam ID: "STEAM_0:0:20707529"

- Queen of All Spiders
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Techno wrote:Just an idea:
Should the people in the Metanet group be able to put [Meta] as a tag for their in-game names? Something like a clan. I just think it'd be unique and would set us apart from just being a -group- since we have a server and all.
My Steam ID: "STEAM_0:0:20707529"
I won't be doing it, and I won't enforce it or anything, but I think it could be pretty cool.
- The Konami Number
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?
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- Eine Kleine Yachtmusik
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On a side note, I have the Ambassador, Huntsman, and Deadringer. Deadringer being absolutely insanely amazing.
- Global Mod
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- Legacy Elite
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Also, Yahoozy, I already have yours.



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There's an alternative way by digging through your Steam file (different for each account) in Notepad. I did it the first way, which was really quick.
Mmmkay. Just a suggestion. I might put [Meta] in front of my name just for the hell of it. I mean, [Meta] Techno sounds awesome. :D:DSlappyMcGee wrote:Techno wrote:Just an idea:
Should the people in the Metanet group be able to put [Meta] as a tag for their in-game names? Something like a clan. I just think it'd be unique and would set us apart from just being a -group- since we have a server and all.
My Steam ID: "STEAM_0:0:20707529"
I won't be doing it, and I won't enforce it or anything, but I think it could be pretty cool.

- Mr. Glass
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In case others need to find it:
While in-game open the console using the ~ key and type status in the console.
Or:
Locate your steam directory on your hard drive, usually C:\Program Files\Steam -- find steam.log file and open it with notepad. Look for lines such as: Found existing connection 9,216.228.115.67:27030 for 0:0:8888. The last few numbers is your steam id, ie: 0:0:8888.

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- Retrofuturist
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But I thought the Huntsman was a disappointment. All of the weapons that fire bullets hit instantly even though the animation takes time to get to the spot you hit, which throws me a bit when I'm using the Huntsman; I don't know how much I should lead my target, if at all.

- The Konami Number
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Me. STEAM_0:1:14264909
Jacob. STEAM_0:1:24545327

Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?
- Lifer
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- Legacy Elite
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Oh, sorry, I forgot to mention this:Techno wrote:Hey Calcy, I don't think that reserved slot thing is workin' right. I still have to wait when the server is full.
If the server's full, you can't use the server browser to connect to the server, because it simply checks if the number of people currently inside is less than the total number of slots. Instead, open console and type "connect 8.2.121.154:27015".
I edited your first post to include this info, Slappy.



- Queen of All Spiders
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Calcy wrote:Oh, sorry, I forgot to mention this:Techno wrote:Hey Calcy, I don't think that reserved slot thing is workin' right. I still have to wait when the server is full.
If the server's full, you can't use the server browser to connect to the server, because it simply checks if the number of people currently inside is less than the total number of slots. Instead, open console and type "connect 8.2.121.154:27015".
I edited your first post to include this info, Slappy.
Odd. The server was full twice today and I joined with ease. Different for admins?
- Lifer
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Got the Ambassador too, but as I despise the spy, it probably won't get used :P

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- The Konami Number
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Cracked.com wrote:All video-game characters are in fact made of cotton candy. This theory, and only this theory, can explain the cat-like hydrophobia shared universally by their kind. How else are we to believe that Frogger, a frog, is killed instantly on contact with water?
- Legacy Elite
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Oh, I probably forgot to reload the permissions file.SlappyMcGee wrote:Odd. The server was full twice today and I joined with ease. Different for admins?



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You can sit out and do that on an idle server? :OSnuggletummy wrote:Speaking of the Huntsman, I finally got it after sitting in an idle server (Yes, I sank that low) and I don't regret it. I love the damned thing, ever since I've gotten it, all I've been getting are headshots, and people are starting to despise me.

- Retrofuturist
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Seriously? I just can't get used to the darned thing. Do you have to lead your shots, or what?Snuggletummy wrote:Speaking of the Huntsman, I finally got it after sitting in an idle server (Yes, I sank that low) and I don't regret it. I love the damned thing, ever since I've gotten it, all I've been getting are headshots, and people are starting to despise me.

- Mr. Glass
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Well, yes. They're projectiles, so you have to lead them just like other projectiles (rockets, needles, nades, etc..). Predicting your shots can be a little offputting at first, but if you play with it enough they'll start coming more naturally. They did for me, at least.Tsukatu wrote: Do you have to lead your shots, or what?
It's GREAT for CQC and mid-range, but nest to useless for anything moving fast at long.
The biggest tip I can give is that you don't always have to pull the string back, for close to mid you can just tap m1 and let off a weaker, but still accurate at that range, shot. If you hold it down too long, you'll notice the Sniper's hand starts to shake, if you let this happen, the shot will fly wild.

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- Retrofuturist
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Mmkay.atob wrote:Well, yes. They're projectiles, so you have to lead them just like other projectiles (rockets, needles, nades, etc..). Predicting your shots can be a little offputting at first, but if you play with it enough they'll start coming more naturally. They did for me, at least.Tsukatu wrote: Do you have to lead your shots, or what?
It's GREAT for CQC and mid-range, but nest to useless for anything moving fast at long.
The biggest tip I can give is that you don't always have to pull the string back, for close to mid you can just tap m1 and let off a weaker, but still accurate at that range, shot. If you hold it down too long, you'll notice the Sniper's hand starts to shake, if you let this happen, the shot will fly wild.
So it's pretty much useless for sniper fights unless you can guess when they're going to pop out?

- Mr. Glass
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Long distance yes, mid distance depends (but probably yes), close quarters no. Sniper Vs. Sniper the Rifles going to come out on top most times.Tsukatu wrote: So it's pretty much useless for sniper fights unless you can guess when they're going to pop out?

n
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- Lifer
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As best as I can tell, the damage is actually inflicted slightly before the arrow (and its streak) gets there. At the range roughly the length of the tunnel on Badwater, I've got headshots that show up in the top right about half a second before the arrow animation actually seems to reach the person.Tsukatu wrote:Seriously? I just can't get used to the darned thing. Do you have to lead your shots, or what?
So far, I have found the best time to use this is in the midst of an already chaotic battle. I was playing as defense on the last map of Goldrush, at the last choke point; both teams were basically running to that spot and annihilating each other, I just found a spot slightly out of the action and just kept letting arrows fly in the general direction of the other team. Didn't get as many kills as I would have liked, but I heard the sound of my arrows hitting quite often.
Last question, has anyone figured out what exactly the fire arrows do? (I still haven't figured out how to regularly make them, I think its just if a pyro flame gets close to you, or an explosion happens nearby)

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