Team Fortress 2 appreciation thread

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Postby a happy song » 2009.02.24 (10:01)

SlappyMcGee wrote: The sniper helps very little in maps like 2Fort, where you need someone to bring the intel back to your base, and with his average speed and bad close-combat experiences, he almost invariably ends up in a "sniper v. sniper v. occasional soldier" war.
A decent sniper set up can dominate 2Fort. You can control not only the enemy battlements and the roof of the bridge, but the enemy lobby and the bridge itself. You can suppress the entire overground section, very useful for clearing a path for your flag runner, or forcing the enemy down into the tunnels. All you need is some decent backup (an engi set up in on the main landing watching your back, the team being alert for spies etc..) and a scout, soldier, or demo to run the bridge roof and help control the battlements if it gets too much.

Of course you can say a decent team can handle a sniper or two, but then a better team with a couple of snipers can dominate them in turn. We can set up a few games if you like (ping allowing), I'll show you how sniping can control that map :)

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Postby GamingWolf » 2009.02.24 (10:16)

Fun Fact Alert!

Turns out, the voice of the Engineer is Grant Goodeve who is also the voice of Wolf in Star Fox: Assault.

OH SNAP.
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Postby SlappyMcGee » 2009.02.24 (17:55)

atob wrote:
SlappyMcGee wrote: The sniper helps very little in maps like 2Fort, where you need someone to bring the intel back to your base, and with his average speed and bad close-combat experiences, he almost invariably ends up in a "sniper v. sniper v. occasional soldier" war.
A decent sniper set up can dominate 2Fort. You can control not only the enemy battlements and the roof of the bridge, but the enemy lobby and the bridge itself. You can suppress the entire overground section, very useful for clearing a path for your flag runner, or forcing the enemy down into the tunnels. All you need is some decent backup (an engi set up in on the main landing watching your back, the team being alert for spies etc..) and a scout, soldier, or demo to run the bridge roof and help control the battlements if it gets too much.

Of course you can say a decent team can handle a sniper or two, but then a better team with a couple of snipers can dominate them in turn. We can set up a few games if you like (ping allowing), I'll show you how sniping can control that map :)

-

My new fav class list: sniper > scout > soldier > engi > demo

I'll play this matcfh, atob, on the grounds that you get AF (Principally a spy, but a good all-around player), and I get Yahoozy (A sniper.)

You'll spend more time cancelling out the sniper assault than you ever will blocking me.
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Postby Calcy » 2009.02.24 (18:00)

And I'll spend time being a total douchebag by flaregun sniping. :D
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Postby smartalco » 2009.02.24 (19:29)

I'll be backup sniper :D (otherwise, I'll just match Calcy's douchebagness to make things even)
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Postby Snuggletummy » 2009.02.24 (19:34)

I'll be the second douchebag that is flaregun sniping, as, that's all I ever do. Well, I also burn people and help them axtinguish themselves.
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Postby deltainferno » 2009.02.24 (19:35)

im sorry but does the 'pyro is a girl' argument NEED to pop up here? he isnt! do you se any breasts on that adorable face?
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Postby Chase » 2009.02.24 (19:39)

I do see a flower purse next to the hung up outfit on the rack at spawn.
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Postby Snuggletummy » 2009.02.24 (19:40)

deltainferno wrote:im sorry but does the 'pyro is a girl' argument NEED to pop up here? he isnt! do you se any breasts on that adorable face?
Only one person said it, and nothing else was said afterwards, so technically, you're the one who's arguing. Let people think what they want to think, if they think the Pyro is female, let them think that.

My Class list. Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro. I've played him so long that I suck with everything else.
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Postby deltainferno » 2009.02.24 (19:44)

Snuggletummy wrote:
deltainferno wrote:im sorry but does the 'pyro is a girl' argument NEED to pop up here? he isnt! do you se any breasts on that adorable face?
Only one person said it, and nothing else was said afterwards, so technically, you're the one who's arguing. Let people think what they want to think, if they think the Pyro is female, let them think that.

My Class list. Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro>Pyro. I've played him so long that I suck with everything else.
i agree with everything you just said. except there is a bit of room in my heart for the spy and scout. and of course the heavy.
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Postby smartalco » 2009.02.25 (00:48)

deltainferno wrote:do you se any breasts on that adorable face?
Having breasts on your face wouldn't make you female, it would just make you deformed
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Postby PALEMOON » 2009.02.25 (01:28)

deltainferno wrote:im sorry but does the 'pyro is a girl' argument NEED to pop up here? he isnt! do you se any breasts on that adorable face?
ONLY IN MY DREAMS T_T

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as a side note, the scout updates make me want to improve my game with him a LOT.

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Postby a happy song » 2009.02.25 (01:32)

SlappyMcGee wrote:
I'll play this matcfh, atob, on the grounds that you get AF (Principally a spy, but a good all-around player), and I get Yahoozy (A sniper.)

You'll spend more time cancelling out the sniper assault than you ever will blocking me.
Aight, I'm game. Time and place mother licker :)
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Postby t̷s͢uk̕a͡t͜ư » 2009.02.25 (02:49)

Now that everyone's given their opinions, here's the correct sorting of classes by awesomeness:

Sniper > Spy > Engineer > Scout > Demoman > Soldier > Medic > Heavy > Pyro
[spoiler="you know i always joked that it would be scary as hell to run into DMX in a dark ally, but secretly when i say 'DMX' i really mean 'Tsukatu'." -kai]"... and when i say 'scary as hell' i really mean 'tight pink shirt'." -kai[/spoiler][/i]
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Postby blue_tetris » 2009.02.25 (15:01)

Tsukatu wrote:Sniper > Spy > Engineer > Scout > Demoman > Soldier > Medic > Heavy > Pyro
Hahahahaha!

Ha.

The funniest: Sniper. Runner up in funny? Scout.



P.S.: Got all the scout extra stuff earlier today. All of the updates make the scout much better, and more fitting of the role of a scout. The Sandman lets you take out a bigger defender, the Bonk! lets you slip a sentry, so you can get deep into their defenses and grab intel or cap a point or whatever you came for. For the first time, as a scout, I felt like I could survive long enough to actually perform scouting and return info back to the team.
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Postby deltainferno » 2009.02.25 (15:37)

PALEMOON wrote:
deltainferno wrote:im sorry but does the 'pyro is a girl' argument NEED to pop up here? he isnt! do you se any breasts on that adorable face?
ONLY IN MY DREAMS T_T

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as a side note, the scout updates make me want to improve my game with him a LOT.
if only... if only...
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Postby SlappyMcGee » 2009.02.25 (17:00)

I think we made a mistake in the ordering of our scout weapons. The Force-A-Nature has the fewest number of achievements to be achieved with it. So, really, with there being MANY achievements hinged around Bonk! and The Sandman, it's difficult for the casual player of scout to upgrade. :(
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Postby smartalco » 2009.02.25 (17:11)

Heh, well, the people voted I guess
I'll probably be playing a bunch of CTF style maps today, best for the scout I think
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Postby Calcy » 2009.02.25 (17:12)

SlappyMcGee wrote:I think we made a mistake in the ordering of our scout weapons. The Force-A-Nature has the fewest number of achievements to be achieved with it. So, really, with there being MANY achievements hinged around Bonk! and The Sandman, it's difficult for the casual player of scout to upgrade. :(
But it's still easy for people like me to unlock them, thanks to friends who share my goal of getting the unlocks as efficiently as possible!
<3 achievement maps.

Also, the Sandman is DEADLY against ubers. If you stun an ubered medic, his target stops being ubered as well, since you lose complete control of your character.
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Postby blue_tetris » 2009.02.25 (19:39)

Calcy wrote:
SlappyMcGee wrote:I think we made a mistake in the ordering of our scout weapons. The Force-A-Nature has the fewest number of achievements to be achieved with it. So, really, with there being MANY achievements hinged around Bonk! and The Sandman, it's difficult for the casual player of scout to upgrade. :(
But it's still easy for people like me to unlock them, thanks to friends who share my goal of getting the unlocks as efficiently as possible!
<3 achievement maps.

Also, the Sandman is DEADLY against ubers. If you stun an ubered medic, his target stops being ubered as well, since you lose complete control of your character.
Everything Calcy says is true, and equates to my experiences.

<3 achievement maps with mic users and servers where dudes are cool.

Sandman is a beast. I used it on a distant sniper and ran up to Force-A-Nature him, then Bonk!ed my way out of the pyros who came to swarm me. Most rewarding ten seconds of my life.
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Postby faemir » 2009.02.27 (14:29)

I have to say, the scout's new weapons are such a blast to use. Now to go back and get the newer weapons for all those other classes...
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Postby smartalco » 2009.03.12 (16:47)

I don't want any of that, except the aperture science spy disguise case :D
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Postby a happy song » 2009.03.15 (18:17)

Aside from the new almost balance of the Sandman bringing the game back to a state of fun, I thought I'd share this piece of TF2 Machinma. Probably the best I've seen.

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Postby blue_tetris » 2009.03.15 (22:27)

People only complain about the Sandman's balance when it hits them and works. They don't notice all the times it misses them, isn't charging fast enough, or doesn't stun long enough to help the scout.

Additionally, most scouts don't even play it right. They Sandman you and then turn tail and run instictively in case it didn't work. By the time they register that it hit, they've wasted valuable time being scared.
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